
Extras : The art direction/scores are actually one of the best in the industry, it immerses you in the neo-noir setting to the limit. Story: An intriguing mystery in an interesting setting, genius storytelling with a good multi-choice dialogue and whole lot of interesting characters, the only flaw in the story is the ending, it doesn’t “end” anything.

the design carries the gameplay for most of the game. Every level offers a great variety of new mechanics and goes in-depth in them and intertwine them in a genius way. Design : The best aspect of Katana Zero design is the different ways to complete every level, you have the freedom to take the path you want and finish the level the way you like. Gameplay: The animation of slashing enemies around in Katana Zero is pretty satisfying, and the game has a good variety of enemies, every Gameplay: The animation of slashing enemies around in Katana Zero is pretty satisfying, and the game has a good variety of enemies, every enemy has a different way of defeating, but the main mechanics are very simple, it doesn’t have any depth at all, thus putting a lot of weight on the level design.

I do not wish to be too harsh but those people do not know what they are talking about. Do not listen to those who say the story drags the rest, or that the gameplay is repetitive, or that it is a ripoff of Hotline Miami. In conclusion, Katana Zero is one of the best indie games you can get. The gameplay and story intertwine to create a total masterpiece of a game. It’s a title that left me satisfied, but not amazed. Not to mention the story is minorly altered by how you play, making it even more engaging. Katana Zero is a short but sweet experience that captures the stylistic flair of Hotline Miami mixed with a cyberpunk theme, while making a name for itself with its polished gameplay but without feeling tedious or overstaying its welcome. Olija is a game about Faradays quest, a man shipwrecked then trapped in the mysterious country of Terraphage. I wouldn't have even written this review if not for the story. Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Many have said and will continue to say that the story "slows down the gameplay." This is absurd. There is a mechanic that allows you to slow down time for tougher times, and for less experienced players. It lets you slash through runt enemies at such a fast pace it makes you feel like a pro. Katana ZERO Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display. The gameplay is fast-paced and addictive.

When handled wrong, these effects could feel like a mess, but they are fine-tuned to perfection. The artwork is just about the most pleasing it can get, mixing pixel art with shaders, screen shake, and other various effects. The artwork is just about the most The amount of work and thought put into this game is astounding. The amount of work and thought put into this game is astounding.
